I’ve started an adventure of self-learning game development and I’ve already had quite a few stumbles. I’m hoping to keep a resource of problem resolutions and various tutorials as I learn and develop. I am utilizing the Unity Engine alongside Blender and Gimp to create my games so my initial posts will be centering around those programs.
Let me be the first one to tell you, anonymous reader that game development on the surface makes sense, it’s logical, you can rationalize what needs to happen in order for the game to work. Translating that to an actual product is in a different universe from logical. You’ll hit roadblocks, seemingly impassible problems, and just a blank confused stare at times… but it’s all worth it once you have an actual product!
Thanks for stopping by and check back often for updates!